Haemi Yoon
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Thesis
Brainstorm Egg
Ubiquitous Brainstorming Interface Design

iDMAa Student Showcase Winner "Innovation" 2009
Spark Awards Finalist 2009
Adobe Design Achievement Award Semi-finalist 2009


• final critique with close-up of the interactions and captions

Prompt: Typical computer interactions tend to be very similar - a person sitting at a desk, using a mouse and looking at a screen. In contrast, someone building a car in an auto factory has a completely different apparatus and environment than someone making pottery in a studio. Likewise each interaction with ubiquitous computing should aspire to fit into the context of the activity rather forcing the users into a default technology interface. Imagine that instead of millions of people sitting in similar chairs, at similar desks, using similar computers, each individual uses a system (physical objects & space, interfaces, activities, system behaviors, gestures, affordances, etc.) that makes sense for the activity they are doing right now.

This project explores how future interfaces can better the world of brainstorming. Inspiration and ideas come and go. The ability to remember, communicate, and realize good ideas will be supported by this design.

The projector:
I'm using a very futuristic projector that is the size of a coin to further develop this project. By using a projector that is portable, we will be able to achieve cost-effective, sustainable, and ubiquitous computing on various surfaces including nature, where touchscreen LCDs would not be applied to. With this project, I am not developing the technology for it but rather explore possible applications.

The egg: Instead of using just the multi-touch method for the interface, I decided to introduce an egg-shaped palette board. This egg, in concept, would be touchscreen-enabled at all sides, allowing the user to interact with the "menu" options. The egg would also contain a camera, microphone, texture scanner, and an accelerometer that would detect motion. The "menu" options will always face the user even if it turns or shifts.

The interface: Although the user will have to interact with a projected screen, the gestures and affordances between the ubiquitous projector, the egg, and the user will contribute productivity in the creative process. One will be able to visualize ideas fast, manage past inspirations, easily access saved references, and gain serendipitous encounters to projects that are floating on the cloud. Users will be able to make mental connections between the items on "screen" to further their projects.


 •  initial experiment with a touchscreen iMac

The ultimate outcome: By using this this conceptual product, its user will be able to brainstorm ideas with great comfort, which is vital but missing in the creative process. The user will be able to work at a coffee shop, during a business dinner meeting, during a conference, or even when they have an amazing idea right before falling asleep. Using the power of ubiquitous computing, we will be able to take advantage of the power of collaborative brainstorming as well.



























*image: Google's informal meeting rooms

*Interactive whiteboard application by Johnny Chung Lee was utilized for the final presentation.
April 2009 (2,183 views) Filed under interactive, research, concept 
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